I create digital and live experiences for learning, wellness, and creativity.
I'm a Long Beach-raised, Stanford-educated, Brooklyn-based product design and user research leader. Whether I’m building an app, a team, or a workshop series, I love learning from how people really interact with my work.
🛋 My recent career has been devoted to mental healthcare. At Real (AKA Zeera), I Swiss army-knifed for three years across roles like VP of Product, Head of Experience, and VP of Learning Design, growing the the team from 4 to 50+. Now, at Headway, I’m making it easier for patients to find in-network care as Product Design Lead.
👩🏻💻 As a product designer at Amazon Kindle, Kickstarter, Grove, and smaller startups, I led UX/UI and research projects for native apps, responsive websites, and desktop tools. That iterative, user journey-centered approach is part of everything I do.
🛣 In 2015, I co-founded Girl Possible. We took a three-month Kickstarter-backed road trip to bring our design thinking and leadership workshops to middle schoolers all over the U.S., then grew into a non-profit, started a summer camp, and created curriculum to train facilitators around the world.
🍎 I love to create lightweight learning journeys for myself and my friends, and am driven by the question: How can we, as adults not in school, make learning an intentional and pleasurable part of our daily lives?
👋 Let’s make something together – I’m not looking for roles, but I'd still love to hear from you.